Sabira Mohamed is Senior Program Associate for the Directorate for Education and Human Resources Programs (EHR) and the Center for Advancing Science & Engineering Capacity at the American Association for the Advancement of Science (AAAS). For the past 8 years, she has been centric in the Capacity Center's primary aim to develop, manage and support programs that increase participation and diversity in Science, Technology, Engineering and Mathematics (STEM) careers. Most recent endeavors include the AAAS-Lemelson Invention Ambassadors Program, a 3-year pilot celebrating invention and inventors, and the revamp and continuation of the Center for Careers in Science & Technology, as well as the Commission on Professionals in Science and Technology.
Other activities include work on: the Law & Diversity Project in partnership with the Association of American Universities (AAU), Understanding Interventions that Broaden Participation in Research Careers, Science & Technology Center Review, South Africa PhD Project, and Gender Mainstreaming Modules. She has worked on various programs and projects within the Directorate including the Project on Science, Technology and Disability and DC ACTS Fellows Program, ensuring programmatic success through research, analysis, and dissemination.
Prior to joining AAAS, Sabira worked at the National Science Foundation's (NSF) Office of the General Counsel on grant proposals, compliance-related work and other projects such as the Louis Stokes Alliance for Minority Participation (LSAMP). She served as program assistant at the National Research Council's (NRC) Board on Life Sciences involved in projects in support of toxicogenomics, the development of Polio antivirus, and the International Brain Research Organization (IBRO). Sabira has also worked at Inova Alexandria Hospital's Radiology Department and the U.S. Army Corps of Engineers' Institute for Water Resources.
Sabira earned her bachelor's degree in biology from George Mason University in 2005.
She is an avid gamer, and long-time supporter in increasing women participation in STEM and into leadership positions in the gaming industry. Sabira is heavily involved in the anime, comic, sci-fi and gaming community; and continues to support efforts aimed at increasing public visibility and understanding, such as “The Art of Video Games,” an exhibit by the Smithsonian American Art Museum and the newly proposed “Museum of Science Fiction.”