Frequency modulated sweeps forming a continuum from long duration and long interstimulus interval to short duration and short interstimulus interval were used as training stimuli in the "Circus Sequence" training game. Similarly, synthetic phonemes ranging from highly modified to normal consonant transition duration and intensity were used as stimuli in the "Phoneme Identification" training game.
This page contains links to example sound files that present examples from the two ends of the continuum for these two games for one stimulus set.
This page also contains a link to a short Quicktime movie, showing a child playing the Circus Sequence game.
Windows: Netscape comes with a helper application called NAPLAYER.EXE, which will play .au files on PCs equipped with sound cards. There is also a shareware program called WHAM 1.33 audio player (waveform hold and manipulate) that will play .au files and several other formats.
Macintosh: A program called Soundmachine will play .au files.
Note that the .au sound file examples presented here are in 8-bit format and have a sampling rate of 22.05 kHz. The 8-bit format is compatible with all the software listed above. The sound files used in this study were 16-bit format in order to allow for a greater dynamic range.
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Level 130 starts at 1 kHz, frequency modulated sweep, 20 ms duration, 20 ms separation, upward then downward
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Level 26, synthetic "ba vs. da," minimum emphasis and formant transition duration, 200 ms separation
Windows quicktime software is available on-line.
A Windows movie player is also available on-line
The latest Macintosh quicktime software and player is available online.
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