15 Mar

Neuroscience and Society Series: Ready, Player One: How Video Games Affect Your Brain and Behavior

15 Mar 2017
5:30 pm
AAAS Headquarters

Event Video
AAAS News Story

When and where?
March 15, 2017
5:30 p.m.
AAAS Auditorium
1200 New York Avenue NW
Washington, DC 20005

About the Series
The Neuroscience and Society series is a partnership between AAAS and the Dana Foundation

In 1971, the first commercially sold coin-operated video game opened the gates for the era of gaming as we know it.  From those early days of “Computer Space”, video games have grown into a $74 billion dollar market worldwide. The wide appeal of video games has not been without controversy. Like rock’n’roll in the 50s, video games have been the objects of opposition from parent and religious groups, as well as politicians. This event addressed some of the questions raised by the growing consumer demand for more video games. What effects do violent games have on behavior? Is there such a thing as video game “addiction”, and if so, is it curable? How can playing video games actually benefit your brain? 

Presenters
Craig Anderson, Ph.D. 
Distinguished Professor, Department of Psychology
Iowa State University

Chandramallika Basak, Ph.D. 
Assistant Professor, School of Behavioral and Brain Sciences
University of Texas at Dallas

Hilarie Cash, Ph.D. 
Chief Clinical Officer
reSTART Life